I help teams humanize technology.

For over 5 years I've uncovered and solved users' real-world problems in healthcare, education, libraries, entertainment, and insurance.

How I go about doing things

Discover >
I research, uncover, and understand user needs, and help create understanding and empathy of user needs.
Design and iterate >
I collaborate and contemplate to solve problems and iteratively design products and services.
Optimize >
Designs aren't done after release. Change in the world is constant. Continuous improvement is necessary.

Discover

Direct user engagement

A user smiles as he's delighted by the load interstitial in the quote depicting a car doing donuts.

To understand users and their problems, I engage directly with them by talking with them, moderating studies, and watching them try to use things.

Indirect user engagement

I also engage with users indirectly by analyzing metrics, conducting surveys, or by listening to service calls.

Compare and contrast

A chart depicting similarities and differences between Rhizr and other content publishing systems.

To help understand the competitive landscape, and to identify possible ways to surpass other services, I conduct comparative analyses.

Conceptual understanding

To help me and my coworkers understand the relationships of different ideas and topics within a solution space, I create concept maps.

Root out user needs

To help make sense of observations about users and to help understand their real-world problems, I organize data and insights thematically.

Empathize with users

A persona for a caregiver. Sections include a short bio, a description of their background, a description of their on-the-job context, a list of tasks they perform throughout the day, and their most critical needs and pain points.

Once I understand users and their problems, I help teams empathize with them by creating contextualized personas or journey maps.

Design and iterate

Collaboration is key

To ensure user needs are the focus of product and service strategy, I conduct or participate in workshops with PMs, POs, developers, stakeholders, and designers.

Universal design

To make sure designs are useful for all target users, I take a mobile-first, accessible-first approach to design.

Information architecture

I flow or breadboard before I wireframe, so I can focus on problem-solving before getting distracted with visuals.

Low fidelity wireframes and prototypes

I focus on low fidelity wireframes before going to high fidelity. This helps me innovate different ideas and get relevant user feedback faster.

High fidelity wireframes and prototypes

Once lower fidelity wireframes are tested with users, I help design, test, or audit higher fidelity wireframes.

Optimize

To delivery and beyond

High fidelity laptop and mobile views of a website that takes caregiver job applications.

I continue to assess user needs through delivery and after release, to continuously improve products and services.

Measure outcomes

To quantitatively measure design impacts, I conduct structured experiments and statistically test measurements.